Development Roadmap
Upcoming
The game has reached the ultimate vision.
Beta 5: Professional Localisation
Upcoming
Finialise community localisations with professional work, and target all supported languages
Beta 4: End of the World Scenarios
Upcoming
Introduce catastrophic events that challenge the facility's survival, pushing players to their limits, and adding an alternative game end goal.
Beta 3: Mod Support QOL Improvements
Upcoming
Any miscellaneous quality of life improvements required for mod support
Beta 2: Story Tracking Tools
Upcoming
Tools for tracking events and finding interesting stories amongst the sea of chaos.
Beta 1: Quality of Life
Upcoming
Amending any issues accumulated over alpha and adding any highly requested quality of life features.
Alpha 41: Regional Directors
Upcoming
Introduces a cast of supervisors, providing secondary goals to beat in playthroughs
Alpha 40: Game Ending
Upcoming
Introduces a proper beat the game and provide players with an overarching goal
Alpha 39: Rooms & Recreation Expansion
Upcoming
Add new room types and recreational activities to keep NPCs happy and productive.
Alpha 38: Training Skills
Upcoming
Allow Nuggets to improve their skills over time through dedicated training programs.
Alpha 37: Deep Characterization
Upcoming
Enhance Nuggets with complex traits and personalities that influence their actions.
Alpha 36: Relationships
Upcoming
Nuggets can form personal relationships, impacting teamwork and facility dynamics.
Alpha 35: Cults & Belief
Upcoming
Introduces secret cults and belief systems that can naturally form within your facility.
Alpha 34: Animals & Husbandry
Upcoming
Introduce animals with various functions, from pets to test subjects; and world-centric events like herd migrations.
Alpha 33: Faction Relations
Upcoming
Manage relations with external factions, from alliances to hostilities.
Alpha 32: Ethics & Inspections
Upcoming
Deal with ethical dilemmas and facility inspections that impact reputation and morale.
Alpha 31: Psychotherapy
Upcoming
Assign therapists to help elevate Nugget mood and treat psychological conditions.
Alpha 30: Drugs & General Health
Upcoming
Introduces a variety of psychoactive and medicinal drugs. Manage drug usage, addiction, and general health issues within the facility.
Alpha 29: Synths & Bionics
Upcoming
Introduces synthetic NPCs and bionic body parts, enhancing or replacing human workers.
Alpha 28: Surgery & Infections
Upcoming
Expand the medical system with detailed surgery and infection mechanics.
Alpha 27: Morgues & Disease
Upcoming
ntroduce morgues and health hazards like infectious diseases that must be managed.
Alpha 26: Deeper Health Modelling
Upcoming
Body parts have functional roles, affecting character abilities and behavior when injured.
Alpha 25: Sieges and Raid Expansion
Upcoming
mproves raid mechanics and siege events where hostile forces attack the facility.
Alpha 24: Weapons Expansion
Upcoming
Expands the arsenal available to security teams to deal with internal and external threats.
Alpha 23: Industry
Upcoming
Produce industrial exports from the earth utilising anomalies in the process.
Alpha 22: NPC Apparel Expansion
Upcoming
Add temperature-dependent clothing and numerous aesthetic wearable items for characters.
Alpha 21: Remote Sites
Upcoming
Create self-sufficient bases in remote geographical areas of the World.
Alpha 20: Science Expansion
Upcoming
Expand science operations with more research objects and advanced experimentation systems.
Alpha 19: Energy Expansion
Upcoming
Introduce new energy sources like wind turbines and nuclear reactors to power your facility.
Alpha 18: Field Exploration
Upcoming
Send out teams to locate and capture dangerous anomalies found in the wilderness.
Alpha 17: Weather Expansion
Upcoming
Dynamic weather systems, disasters and weather control systems
Alpha 16: World Planet
Upcoming
A fully simulated planet and tying save files to the world map.
Alpha 15: Biomes
Upcoming
Diverse environmental that affect gameplay, resources, and the behavior of anomalies.
Alpha 14: Ancient Anomalies
Upcoming
Discover strange anomalies deep within caves that pose unique challenges and opportunities.
Alpha 13: CCTV System
Upcoming
Implement a fog-of-war system where CCTV is used to monitor restricted or hidden areas of the facility.
Alpha 12: Mountains & Caves Expansion
Upcoming
Enhance map generation with more interesting terrain features, and other generation features like aquifers.
Alpha 11: Facility Directors
Upcoming
Introduces a cast of facility directors to choose from, each with various perks and drawbacks
Alpha 10: Departments
Upcoming
Introduce various specialized staff like HR managers or admin staff that grant perks or handle miscellaneous things, and the ability to organise staff into departments.
Alpha 9: General Containment Measures
Upcoming
More general tools and structures to keep anomalies contained, and improved recontainment mechanics
Alpha 8: Anomalous Cuisine
Upcoming
Customising facility cuisine and making meals from anomalies
Alpha 7: Waste Management
Upcoming
Managing Facility Waste and keeping things clean
Alpha 6: Ventilation and HVAC
Upcoming
Complete the gas system with functioning ventilation, air quality, and temperature control mechanics.
Alpha 5: Firefighting
Upcoming
Introducing various methods to fight fires in case of emergencies.
Alpha 4: Category C Riots & Misconduct
Upcoming
Introduces the potential for insubordination, riots, and misbehaviour among Interns working in the facility.
Alpha 3: Product Logistics
Upcoming
Researching, Developing & creating products from anomalies, and various factory like elements
Alpha 2: Laying Foundations
Upcoming
Fixing technical debt, bugs, tightening systems and game design, and adding basic mod support
Alpha 1: Early Access Release
We're working on this!
The game is ready for early access!
Alpha 0: Pre-Alpha
Implemented
The basic vision for the game and its systems, barebones and unfinished, but there.